Inspired by shots in the recent Boba Fett series, I decided to make this quick fanart piece and it turned into a journey of houdini lops, usd scatter, crowds, vellum power lines, OSL scripting for lookdev, LPE aovs and aces cg workflow.
Terrain made with gaea, I modelled the assets in maya, scatter of buildings, vegetation and crowd done with houdini as well some quick vellum for power lines between buildings, export to usd instance arrays, procedural shading in prman.
4K render at around 15-20gb of ram
Thanks to friends for c&c along the way!